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#mechanics

15 articles

guides

Anima Guide: The Meta Currency, Its Cap and Every Official Note

Anima is The Magus Circle's meta currency — wagered at Odds' bar, granted 300 per mage unlock, and capped in 1.1.0 so it can no longer integer overflow.

Last updated: 10/12/2026

guides

Extraction Guide: Sigils, Emergency Extract and the Final Battle Lock

How extraction works in The Magus Circle — the sigil-channel exit, every official fix from 1.0.2 to 1.1.2, and why you can no longer extract in the final battle.

Last updated: 10/12/2026

guides

Controls and Keybindings Guide: Settings Tabs, Button Press Mode and Deck

The Magus Circle controls after 1.1.0 — remappable keybinding tabs, Button Press mode as a no-drawing alternative, drawing tablets, and Steam Deck support.

Last updated: 10/12/2026

guides

Tarot Cards in The Magus Circle: Every Named Card in the Official Record

Every tarot card named in The Magus Circle's official record — Empress, Magus, Wheel, Hermit, Tower, Universe, Ability Charge, Revive — with each patch-note fix.

Last updated: 10/12/2026

guides

World Corruption Guide: The Post-Game Toggle, Unlock and Corrupted Maps

World corruption in The Magus Circle — the 1.1.1 toggle you unlock by beating the game, the Corrupted Yomori variant, and every official line about corrupted maps.

Last updated: 10/12/2026

spells

Exsanguinate Guide: The Lenient Panic Cast and Its Balance History

Exsanguinate in The Magus Circle — the spell a horizontal line casts, its 25% area-of-effect nerf in 1.0.3, and the size-change fix in 1.1.1.

Last updated: 10/12/2026

spells

Omega Beam Guide: The Beam Family, the Crit Fix and Damage Numbers

Omega Beam is The Magus Circle's reference beam spell — wrong per-second numbers at launch, double crits in 1.1.2, and a beam family that inherits its upgrades.

Last updated: 10/12/2026

spells

Poppet Guide: Conditions, the Giant Fix and the Poppet Master Softlock

Poppet is a condition-inflicting spell in The Magus Circle — its official record: the Poppet Master softlock, the giant Poppet removal, and the 1.1.1 balance change.

Last updated: 10/12/2026

spells

Prismatic Gale Guide: Mana Cost Changes and the Gale Spell Family

Prismatic Gale in The Magus Circle — free in 1.0.3, 1 mana per 2 casts in 1.1.1, and the Gale family (Cross Gale, Swift Gale) the 1.1.3 hotfix tuned.

Last updated: 10/12/2026

bosses

Every Boss in The Magus Circle: Verified Encounters and Fight Basics

Boss encounters confirmed in The Magus Circle at launch — the Leviathan centerpiece, per-planet colossal fights, what the boss HUD shows, and the bugs to expect.

Last updated: 10/2/2026

bosses

The Magus Circle Leviathan Guide (Steam): Extraction Materials and Unlocks

Steam guide to the Leviathan in The Magus Circle: kill the extraction boss, draw the sigil, survive the channel, and bank its materials to unlock mages and planets.

Last updated: 10/6/2026

guides

The Magus Circle Beginner Guide (1.0): First Run, Casting, Surviving the Tide

Beginner guide to The Magus Circle, a draw-to-cast survivors-like: sketch spell sigils, manage mana, heal, and extract with Leviathan materials on your first run.

Last updated: 11/9/2026

guides

How to Draw Sigils in The Magus Circle (Without Getting Zapped)

How sigil drawing works in The Magus Circle: the hold-sketch-release loop, why bad shapes get you struck by lightning, and every setting that makes drawing easier.

Last updated: 10/2/2026

guides

The Magus Mansion Guide: Tarot, Familiars, Potions and Wagers

Every verified system in the Magus Mansion hub — upright and reversed tarot, familiars, potion cauldrons, fishing, wagers, and the achievements marking each endgame.

Last updated: 10/6/2026

spells

All Spells in The Magus Circle: Verified Spell List and Casting Costs

The verified spell list for The Magus Circle: every spell confirmed so far, what each one does, how mana fuels them, and the launch-week bugs worth knowing.

Last updated: 10/17/2026