The Magus Circle 1.2 Update: Halloween Decor, Balance Changes and the OST
The Magus Circle 1.2.0 update (October 31, 2026): Halloween mansion decor with dust doots, ten official balance changes from Earthward to Meteor Swarm, and fixes.
FAQ
What's in the 1.2.0 update for The Magus Circle?
Is The Magus Circle coming to mobile?
When does The Magus Circle soundtrack release?
What Changed in the 1.2.0 Update?
The 1.2.0 update landed on October 31, 2026 — a Halloween patch that dresses up the mansion, ships the largest balance batch since the 1.1 line (see what changed in 1.1), and clears a long list of player-facing bugs. The same announcement looks forward twice: an official soundtrack “later this week” and a mobile version that needs playtesters.
Halloween Decor and the Dust Doot Invasion
The seasonal headline: spooky decor has been added to the mansion, alongside what the notes call “a small invasion of dust doots.” This is the first event-style content drop in the patch record — everything before 1.2.0 was mechanics, spells, and fixes.
The notes also settle the question seasonal content usually leaves open: after the holiday season ends, you will be able to keep the decor by unlocking it at Rum’s workbench. If you are decorating early and worried about a takedown date, that is the answer — the cosmetics move behind an unlock rather than disappearing. (Rum herself is still light on documented kit details — see the Rum guide.)
Coming Soon: The Official Soundtrack (27 Tracks)
Announced October 31 with release promised “later this week”: the official soundtrack with all 27 original songs from the game. The stated terms:
- Sold on Steam, with a discount for people who own the game.
- Some tracks have been updated and extended for the OST, and all of them ship “in their full uncompressed glory.”
The announcement does not give an exact date or price — “later this week” is the whole commitment, measured from October 31, 2026. Check the Steam news hub for the live listing.
Coming Soon: The Mobile Playtest
The bigger long-term reveal: the studio is working on a mobile version of the game and is recruiting testers. To get access to the playtest, the notes direct you to join the Discord for additional information. The one technical detail offered: the team has “had to overhaul quite a bit for the mobile screens” — unsurprising for a game whose core casting interface is drawing sigils with a cursor (see the mobile status guide for the full platform picture).
What this is not: a release. No release date, store, or platform split has been announced — the official record as of the October 31 announcement is a playtest with open signups.
Every Official Balance Change in 1.2.0
The balance list is the longest since launch — ten lines, most of them spell-side:
- Earthward — damage, AoE, and cost all improved (buffed damage, buffed AoE, reduced cost).
- Earthward spell upgrades — all of them buffed.
- Autocast upgrade — now ignores Earthward so it doesn’t block you.
- Wisp — base speed increased.
- Wisp (stationary) — now performs an attack every second if it remains stationary.
- Wispblade — now properly creates Spellblades.
- Death Beam — now inherits duration upgrades.
- Shroud of Bones — attack speed buffed.
- Chain Lightning — base damage buffed.
- Meteor Swarm — base damage and attack speed buffed slightly.
Earthward is the only spell with a multi-line entry — its base kit and every upgrade moved in the same patch — which makes it the change most likely to shift how builds slot it. The spell list tracks each spell’s evidence page as numbers get verified, and the best builds tier list records the official batch without pretending to re-grade it on day one.
Notable Fixes in 1.2.0
The fix list is long; these are the entries most likely to have touched your own runs (a selection — the full list is in the official notes):
| Fix | What the notes say |
|---|---|
| Concoction | Now provides invulnerability when max upgraded |
| Milk | No longer teleports into unwalkable zones |
| Knockbacks | Character no longer gets offset after knockbacks |
| Wisp targeting | Now targets the cursor properly; on Yomori, Wisp snaps to the cursor when the player falls |
| Ink of Armageddon | Scaling issues fixed |
| Shroud of Bones | DPS now displayed properly |
| Spellblades | Fixed issues detecting when the last Spellblade fires |
| Anchan | Cutscene issues when interrupted fixed |
| Pause | Certain bosses no longer attack while the game is paused |
| Psychopomps | Now properly absorbed when taking fatal damage |
| Reroll | Reroll doubling fixed |
| Beat Drop | Fixed |
| Last Line | Cannot be enabled if it would set your max HP below 1 |
Beyond the table, the notes also cover Polymorph’s missing texture, save file overlaps, the final mission glyphs not completing in records, and “various spell effects.” Two fixes matter for specific pages on this wiki: the Milk guide and the Anchan guide both track their mage’s official fix lines, and 1.2.0 adds one to each.
Sources
Official patch notes: the 1.2.0 Halloween update (October 31, 2026), Steam store page for platform facts. Screenshots © By Witchlight.
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